|
Welcome to iforce2d.net! This site is a collection of programming resources, mainly focusing on 2D games development with Box2D. Choose one of the topics above... |
|
|
iforce2d
|
<# insert awesome header graphics #> |
| News |
Apr 2: R.U.B.E v1.3 released. Collision bitplane editing, Cocos2d-iphone loader, usability improvements.Mar 11: R.U.B.E v1.2 released. Now supports weld, friction, motor joints and automatic image reloading. Mar 10: RUBE loader for libGDX by Tim Scott Jan 28: New blog post: a functional combustion engine! Jan 22: New blog post: wind tunnel Jan 20: Added explosions tutorial.
Jan 16: Added buoyancy tutorial.
Jan 16: AndEngine sample project to load RUBE scene by Bart Hirst Jan 14: R.U.B.E v1.1 released, now supports custom properties. Jan 1: All basic tutorials are now available in Chinese at ohcoder.com Huge thankyou to @OhCoder! Dec 23: Discussion forums have been set up Dec 4: R.U.B.E v1.0 is ready ! Dec 2: YouTube video: Box2D pendulum clock Nov 26: New blog post: rocket platform thingy Nov 25: Video of R.U.B.E scenes in Chipmunk. Nov 23: A sample project to load R.U.B.E scenes into Chipmunk physics! Details here. Nov 14: An XCode sample project to load R.U.B.E scenes on iOS is now available. Details here. Nov 11: A Java version of b2dJson is now available, based on JBox2D. Nov 6: A Javascript version of b2dJson based on box2dweb is now available. Demo here! Nov 2: The full specification of the JSON format used by b2dJson can be found here: b2dJson file structure Oct 28: YouTube video: 2-minute ragdoll in R.U.B.E Box2D editor Sep 29: YouTube video: R.U.B.E Box2D editor usage example |
|
Welcome to iforce2d.net! This site is a collection of programming resources, mainly focusing on 2D games development with Box2D. Choose one of the topics above... |
|