Paternoster lift (or prismatic joint along a path)
Posted: Mon Mar 11, 2013 1:50 pm
I want to create a paternoster lift which is basically a platform that follows an elliptical path (wiki pic)
It looks like I can't use just a prismatic joint since it's only a straight line, and a revolute joint is only a circle, so maybe a mix can produce an ellipse? There's the extra step of keeping the platform level as it goes round as well. I was wondering if anyone had any ideas (plus programmatically reversing the prismatic joint when it reaches the limit, but that's ok).
I could just use a static body and programmatically move it around, but I'd still like to define the path in Rube - I don't see anything I could use where I can define an arbitary set of points, but am I missing something useful? Being able to define a path (and have it saved in the rube json file) would be generally useful possibly.
It looks like I can't use just a prismatic joint since it's only a straight line, and a revolute joint is only a circle, so maybe a mix can produce an ellipse? There's the extra step of keeping the platform level as it goes round as well. I was wondering if anyone had any ideas (plus programmatically reversing the prismatic joint when it reaches the limit, but that's ok).
I could just use a static body and programmatically move it around, but I'd still like to define the path in Rube - I don't see anything I could use where I can define an arbitary set of points, but am I missing something useful? Being able to define a path (and have it saved in the rube json file) would be generally useful possibly.