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how to create Dynamic texture use libgdx?

Posted: Wed Nov 13, 2013 7:49 am
by qq200600
all. in libgdx, how to create dynamic texture ? e.g: create hill or mountain?like the game:https://itunes.apple.com/us/app/tiny-wi ... mpt=uo%3D4 Thank you for your answer, i am waitting for your reply.
http://stackoverflow.com/questions/1994 ... ic-texture
Image

Re: how to create Dynamic texture use libgdx?

Posted: Wed Nov 13, 2013 8:10 am
by iforce2d
Ray Wenderlich has made a great tutorial explaining all of the steps involved, maybe you could check that out:
http://www.raywenderlich.com/32954/how- ... 2-x-part-1
It's based on cocos2d-x but the method should be similar for other SDKs. For libGDX specific things I think the libGDX forum might be more helpful.