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How does Rube coordinates work?

Posted: Sun Oct 13, 2013 1:19 am
by Coder_for_Life22
Hello,

I am using AndEngine to create a game with physics.

I am now going to purchase and use Rube Editor to create levels.

I have a quick question...

1. How do i set the width and height of my scene in rube?

Re: How does Rube coordinates work?

Posted: Sun Oct 13, 2013 2:34 pm
by iforce2d
Box2D worlds don't have any boundaries, so the scene does not really have a width and height.
Perhaps if you could look at one of the scenes in the example loader, and explain how you would need to change it, to get the result you're looking for.

Re: How does Rube coordinates work?

Posted: Sun Oct 13, 2013 10:38 pm
by Coder_for_Life22
Thanks! I managed to find the information i needed.