It's also really nice that it supports simple image attaching to bodies and background images but my current project (and probably many other) uses parallax effects on the static background images to simulate depth.
So my request is that would it be possible to add this to RUBE?
A setting in the property panel for an image to control how much "depth" an image should have when used with parallax effect.
I know I could use a custom property to set an arbitrary value to use in our engine, but if this could be visualized in the RUBE editor the workflow would be greatly improved.
Now, RUBE probably isn't supposed to be doing a lot of image stuff, but since the feature to have images as background or "foliage" is already there, and this is such a common effect in 2d games, I think it would be a great addition.
I am pretty sure you know what "parallax" is but in case anyone wants to read up about it:
PS: great editor =)