Why not custom the gird with and height ?
Because My Game's viewport is 480*800, and 1m = 32px, the gird should be 15 * 25 like the tiledmap editor
Search found 29 matches
- Wed Dec 02, 2015 12:51 pm
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39182
- Wed Nov 13, 2013 7:49 am
- Forum: Box2D tutorial discussion
- Topic: how to create Dynamic texture use libgdx?
- Replies: 1
- Views: 8089
how to create Dynamic texture use libgdx?
all. in libgdx, how to create dynamic texture ? e.g: create hill or mountain?like the game: https://itunes.apple.com/us/app/tiny-wings/id417817520?mt=8&ign-mpt=uo%3D4 Thank you for your answer, i am waitting for your reply. http://stackoverflow.com/questions/19946302/in-libgdx-how-to-create-dyna...
- Sun Apr 07, 2013 12:04 pm
- Forum: Box2D tutorial discussion
- Topic: How to make the b2body rotation a little angle?
- Replies: 1
- Views: 7019
How to make the b2body rotation a little angle?
use b2RevoluteJoint. How to make the b2body rotation a little angle? not enable motor
- Wed Apr 03, 2013 2:14 am
- Forum: R.U.B.E discussion
- Topic: Hi res images for cocos-2d sample loader
- Replies: 6
- Views: 24217
Re: Hi res images for cocos-2d sample loader
I think it is HD pictures
- Thu Mar 07, 2013 3:29 pm
- Forum: R.U.B.E discussion
- Topic: [Tutorials]use rube whit cocos2d or cocos2d-x
- Replies: 0
- Views: 8751
[Tutorials]use rube whit cocos2d or cocos2d-x
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath("images.json"); unsigned long size; unsigned char *file = CCFileUtils::sharedFileUtils()->getFileData(fullPath.c_str(), "rt+", &size); std::string str = ""; for (int i = 0; i < size; i+...
- Mon Mar 04, 2013 4:56 am
- Forum: R.U.B.E discussion
- Topic: Help with rendering images in cocos2d v2
- Replies: 3
- Views: 8254
Re: Help with rendering images in cocos2d v2
ok thanks, the reason I stopped using the sample ios loader was because I was getting a lot of memory leaks but I have since cleared them up and will use that instead as it is working nicely now. can you give me your project code?thanks ...i want to use this software for level editor ....email:6344...
- Mon Mar 04, 2013 4:51 am
- Forum: Box2D tutorial discussion
- Topic: sorry,i am late!
- Replies: 4
- Views: 12552
Re: sorry,i am late!
yes,i amohcoder wrote:Hi qq200600, are you from China?Because I think the qq200600 name is the QQ number,:D
- Thu Feb 21, 2013 4:45 pm
- Forum: Box2D tutorial discussion
- Topic: anyone use this editor with cocos2d-x or cocos2d?
- Replies: 0
- Views: 9108
anyone use this editor with cocos2d-x or cocos2d?
please give a example......thank you
- Fri Dec 28, 2012 9:32 am
- Forum: Box2D tutorial discussion
- Topic: sorry,i am late!
- Replies: 4
- Views: 12552
sorry,i am late!
I found the form today......and my English is very poor........haha!