Search found 42 matches
- Sun Jun 09, 2013 2:38 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
So I set up the loader, created a scene with a couple of bodies and images, and loaded it. My plant image -- I uploaded a screenshot earlier in this thread -- loaded nicely, with the body wrapping the image the way it should. Very cool. Now, in the flow of my application, the screen starts blank (at...
- Sat Jun 08, 2013 7:34 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
OK, it was probably because I moved the Rube application file to the mac's Applications folder, instead of an alias. I reinstalled and now the action menu is working fine. Thank you, once again
- Sat Jun 08, 2013 5:18 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
Actually another question: how do I get the "cocos2d project" option in xCode's "New Project?" I'm using 4.5.
I'm asking because I noticed you have that option in your environment on the tutorial video you linked to.
I'm asking because I noticed you have that option in your environment on the tutorial video you linked to.
- Sat Jun 08, 2013 5:16 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
Thanks, I watched the video and I'll try to setup the loader this week. (and yes, I did compile and run the cocos2d sample project, it's great.) A quick question: I got a build of RUBE for mac, installed it, went to the preferences menu and checked the "Right click opens action menu in editor v...
- Fri Jun 07, 2013 5:31 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
Well, I didn't use the loader yet, just got the C++ code, copied it into my project, and then attached a sprite to it, using this method: + (CCSprite*) createSprite:(CCLayer*) layer withBody: (b2Body*) body andImageName:(NSString*)imageName andOpacity:(int) opacity andPosition: (CGPoint) pos andTag:...
- Fri Jun 07, 2013 1:14 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
Thank you, iforce. I looked at the sample project -- great stuff! -- and it helped me figure out how to get the scrolling of a background image to work. But it didn't help with my original question about the body / sprite connection. I am using the generated C++ code in RUBE, and not the JSON, and I...
- Wed May 29, 2013 6:46 am
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
Well, I'm guessing the issue is that the image's "x" in Rube -- as we can see in the screenshot -- isn't aligned directly with the center of the image itself. I also noticed a similar behavior with another image. Can anyone confirm it? Is there a solution within Rube, or do I need to desig...
- Tue May 28, 2013 8:49 am
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
Thank's very much, iforce. The first 2 minutes of the tutorial, with the knowledge that Rube scales the images to 1 height unit was all I needed. And I will look at the code in the cocos2d sample project, but I've been bogged down by moving from Android to IOS (realizing it's probably a better platf...
- Mon May 27, 2013 2:54 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
Re: All images dragged into scene come at same size
I'm attaching a screenshot with an example of images & bodies drawn with Box2D's debug draw on the xCode simulator. Notice especially the small body next to the much larger grass image.
- Mon May 27, 2013 2:46 pm
- Forum: R.U.B.E discussion
- Topic: All images dragged into scene come at same size
- Replies: 20
- Views: 30968
All images dragged into scene come at same size
I'm building bodies around some complex images (like a car) and running into a weird issue: all the images, when dragged onto a Rube scene, show up at the same size -- although they have entirely different sizes. This happens both on my Windows, and Mac OS machines. When I use the vertex tool to bui...