Search found 7 matches
- Thu May 09, 2013 10:03 am
- Forum: Bug reports
- Topic: Unable to delete a body
- Replies: 1
- Views: 12604
Unable to delete a body
Hi - I have a scene where I can't delete a certain body (which has not fixtures). Other bodies I can delete fine, but not this one. I also can't delete any joints attached to the body. There's not feedback at all when I hit 'Delete' either. Please find attached the scene - the joint in question is c...
- Mon Apr 15, 2013 8:23 am
- Forum: R.U.B.E discussion
- Topic: Sharing custom properties between scenes
- Replies: 6
- Views: 23668
Re: Sharing custom properties between scenes
Thanks for the help - much appreciated.
- Fri Apr 12, 2013 12:56 pm
- Forum: R.U.B.E discussion
- Topic: Sharing custom properties between scenes
- Replies: 6
- Views: 23668
Sharing custom properties between scenes
I'm potentially going to have hundreds of separate RUBE scenes which all need to share the same set of custom properties. Is there a way I can do this ?
- Thu Jan 24, 2013 11:33 am
- Forum: Feature requests
- Topic: Breakable joint limits
- Replies: 2
- Views: 17554
Re: Breakable joint limits
OK, I'll read the manual properly 8). Cheers.
- Wed Jan 23, 2013 11:17 pm
- Forum: Bug reports
- Topic: Closing a tab and selecting 'Don't Save'
- Replies: 2
- Views: 18101
Closing a tab and selecting 'Don't Save'
100% repro crash on OSX With multiple scenes open in tabs, close one of the tabs and select 'Don't Save' when prompted. Crash. -------------------------------- Process: rube [48341] Path: /Applications/rube-mac32-1.1.0/R.U.B.E.app/Contents/MacOS/rube Identifier: com.iforce2d.rube Version: 1.1.0 (1.1...
- Wed Jan 23, 2013 10:18 pm
- Forum: Feature requests
- Topic: Breakable joint limits
- Replies: 2
- Views: 17554
Breakable joint limits
The game I'm working on will have breakable joints. It would be nice to be able to set these up (or at least test) in R.U.B.E.
Max force/torque limits for each joint should do it.
ta
Max force/torque limits for each joint should do it.
ta
- Wed Jan 23, 2013 10:15 pm
- Forum: Feature requests
- Topic: Snap to grid on cursor placement
- Replies: 2
- Views: 64410
Snap to grid on cursor placement
As title really... if you hold CTRL down you get snap to grid functionality with translate, rotate and scale, but when you are placing the cursor there is no snap to grid. Would be nice 
