That makes sense now, thanks a lot !
Am I right thinking that if Line RUBE fixture has zero radius - then it will be exported as a standard edge/chain b2 shape ?
Search found 4 matches
- Fri Apr 21, 2017 6:16 pm
- Forum: R.U.B.E discussion
- Topic: How come Line shapes collide in RUBE ?
- Replies: 5
- Views: 78679
- Fri Apr 21, 2017 2:22 pm
- Forum: R.U.B.E discussion
- Topic: How come Line shapes collide in RUBE ?
- Replies: 5
- Views: 78679
Re: How come Line shapes collide in RUBE ?
I was probably not clear. I meant to say that in fixture types.rube Line fixture with id=11 successfully collides with the ground Line fixture id=1. Whereas in JBox2d one Chain shape falls through another Edge shape, and no collision happens. Even if I add radius to Edge/Chain shapes it has no effect.
- Fri Apr 21, 2017 1:14 am
- Forum: R.U.B.E discussion
- Topic: How come Line shapes collide in RUBE ?
- Replies: 5
- Views: 78679
How come Line shapes collide in RUBE ?
Hi, does anyone know why Line shapes collide in RUBE ? I've been trying to do the same with JBox2D but the engine does not support collisions of two objects with zero volume. Adding radius to one if the lines seems have no effect (to obtain volume) Example can be found in fixtureTypes.rube sample sc...
- Fri Apr 21, 2017 1:08 am
- Forum: R.U.B.E discussion
- Topic: More samples wanted
- Replies: 1
- Views: 52483
More samples wanted
Hi everyone, do you know if there is a place where we can download more RUBE scenes ?
Samples that come with the app are good but I 'd like to see more. Do people share their scenes ?
Especially I like the scene image of clock gears on the welcome page, is it available somewhere ?
Samples that come with the app are good but I 'd like to see more. Do people share their scenes ?
Especially I like the scene image of clock gears on the welcome page, is it available somewhere ?