Search found 4 matches
- Wed Oct 30, 2013 4:23 pm
- Forum: R.U.B.E discussion
- Topic: Feature Request - Image Tiling
- Replies: 2
- Views: 11227
Re: Feature Request - Image Tiling
I guess you mean to completely fill a polygon with a repeating texture, so that the position of each individual image is not really important - more like just marking the polygon as being filled and setting a scale and angle for the texture... is that what you're meaning? This is really what I mean...
- Tue Oct 29, 2013 6:56 pm
- Forum: R.U.B.E discussion
- Topic: Feature Request - Image Tiling
- Replies: 2
- Views: 11227
Feature Request - Image Tiling
Hi, I really like that in addition to using RUBE for Box2D scene editing, I can also add images. I can add images in raw format and scale, rotate, blend, etc. for my needs. One feature that would be really useful is the ability to tile an image over a given region (polygon would be best, but rectang...
- Thu Oct 10, 2013 8:04 pm
- Forum: R.U.B.E discussion
- Topic: Gideros Support
- Replies: 2
- Views: 9111
Re: Gideros Support
Yes, thanks.
Guess I'll get started then...
Guess I'll get started then...
- Thu Oct 10, 2013 1:41 am
- Forum: R.U.B.E discussion
- Topic: Gideros Support
- Replies: 2
- Views: 9111
Gideros Support
Hi There,
I'm new to RUBE - like it a lot so far... Keep up the good work.
I would like to use the scenes created in RUBE for use in a Gideros target project. Do you have plans to support it in the near future, or do I have to get my hands dirty and have a go myself?
Thanks!
BW
I'm new to RUBE - like it a lot so far... Keep up the good work.
I would like to use the scenes created in RUBE for use in a Gideros target project. Do you have plans to support it in the near future, or do I have to get my hands dirty and have a go myself?
Thanks!
BW