Search found 2 matches

by benjohn
Wed May 08, 2013 10:15 am
Forum: R.U.B.E discussion
Topic: Instantiating bodies from a prototype in a RUBE document
Replies: 12
Views: 25392

Re: Instantiating bodies from a prototype in a RUBE document

Thanks very much. I think I'll probably use a combination of approaches. If some usefully reusable code comes out of it, I'll throw it your way.

I just bought the full editor. I love your hot of the build approach :-)

Thanks,
Benjohn
by benjohn
Wed May 01, 2013 11:52 pm
Forum: R.U.B.E discussion
Topic: Instantiating bodies from a prototype in a RUBE document
Replies: 12
Views: 25392

Instantiating bodies from a prototype in a RUBE document

Hi, I'd like to use RUBE to design scenes for a game, and load the scenes with the b2djson c++ library. The game features a number of game bodies that I will instantiate, or spawn, multiple times. Each time the body is spawned, the player will interact with it for a bit, moving it about in the proce...