Thanks very much. I think I'll probably use a combination of approaches. If some usefully reusable code comes out of it, I'll throw it your way.
I just bought the full editor. I love your hot of the build approach
Thanks,
Benjohn
Search found 2 matches
- Wed May 08, 2013 10:15 am
- Forum: R.U.B.E discussion
- Topic: Instantiating bodies from a prototype in a RUBE document
- Replies: 12
- Views: 25392
- Wed May 01, 2013 11:52 pm
- Forum: R.U.B.E discussion
- Topic: Instantiating bodies from a prototype in a RUBE document
- Replies: 12
- Views: 25392
Instantiating bodies from a prototype in a RUBE document
Hi, I'd like to use RUBE to design scenes for a game, and load the scenes with the b2djson c++ library. The game features a number of game bodies that I will instantiate, or spawn, multiple times. Each time the body is spawned, the player will interact with it for a bit, moving it about in the proce...