Setting custom mass
Posted: Wed Apr 11, 2018 2:28 pm
Box2d supports body mass that is not coupled with the density of its fixtures, so that you can set the mass data manually.
In RUBE when I set the mass of a body it changes the density of body's fixtures. Is there a way to set it without affecting fixtures?
In RUBE when I set the mass of a body it changes the density of body's fixtures. Is there a way to set it without affecting fixtures?