Y axis invert
Y axis invert
Can we invert the Y axis in R.U.B.E. settings? I'd like the X/Y axis to be the same as in screen coordinates. Inverting Y axis all the time is not "natural" workflow for me..
Re: Y axis invert
The first thing I would suggest is to just invert the entire drawing 'canvas' (or whatever the drawing surface is called) when rendering the scene, so that the physics data itself does not need to change. After all, it is only the "screen coordinates" of your rendering API that are causing it to be rendered upside down.
Another alternative might be to invert the entire scene when exporting.
These threads might be useful:
viewtopic.php?f=6&t=291
viewtopic.php?f=6&t=49
Another alternative might be to invert the entire scene when exporting.
These threads might be useful:
viewtopic.php?f=6&t=291
viewtopic.php?f=6&t=49