However, I find that I don't use Gear Joints or Pulley joints at all, because I can't design and test them in R.U.B.E.
So please please please, could you add these joints? I want to use them to make my components more dynamic, create a counter-rotating gear for instance. Stuff that only effects rendering. In the example below, I'd like a gear that turns with the big gear and a slider that slides in the opposite direction of the little car. I could do that in code, of course, but in RUBE would be "awesomer".
![Image](http://media.indiedb.com/images/games/1/26/25626/Claw.gif)