I used cocos2d-x-3.4, 3.5 and 3.6 to test.
And the only examples work for those engines are:
01. basic load
02. images load
03. destroy bodies
04. pinball demo
The above examples runs well on Lumia 535
The rest examples give the same error in all engines:
01. Planetcute demo
02. Simple menu demo
03. UI controls demo
in MediaSteamer.cpp line 85
Code: Select all
if (file.Get()==INVALID_HANDLE_VALUE)
{
throw ref new Platform::FailureException(); <---- error here.
}
And three of them are failure.
while I need them the most.
Please somebody help me.