The game I'm working on will have breakable joints. It would be nice to be able to set these up (or at least test) in R.U.B.E.
Max force/torque limits for each joint should do it.
ta
Breakable joint limits
Re: Breakable joint limits
You can set things like this up with custom properties.
-
- Posts: 7
- Joined: Wed Jan 23, 2013 10:14 pm
Re: Breakable joint limits
OK, I'll read the manual properly 8). Cheers.