isAwake color

What would you like to see in future versions of the editor?
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dAlex65
Posts: 16
Joined: Tue Feb 19, 2013 8:55 am

isAwake color

Post by dAlex65 » Tue Mar 05, 2013 4:44 pm

Maybe possible set to color of static and kinematic bodies too (same as the dynamic bodies) to darken in player view window, when his isAwake = false ?

iforce2d
Site Admin
Posts: 860
Joined: Sat Dec 22, 2012 7:20 pm

Re: isAwake color

Post by iforce2d » Wed Mar 06, 2013 12:21 am

Sure, this would be fairly easy to do. Just wondering, why you are interested in checking the awake status of static and kinematic bodies?

dAlex65
Posts: 16
Joined: Tue Feb 19, 2013 8:55 am

Re: isAwake color

Post by dAlex65 » Wed Mar 06, 2013 2:15 am

Sure, this would be fairly easy to do.
Thank You, it's great !

And because I think the Box2D performance improved, if the static bodies sleeping function working properly.
I like compare RUBE player results with my Delphi code results, when enable-disable bodies in runtime.
( I display this status in my program, and all static bodies always active for now :shock: )

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