Ability to Settle Physics

What would you like to see in future versions of the editor?
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onlyjoe
Posts: 2
Joined: Wed Oct 16, 2013 11:56 pm

Ability to Settle Physics

Post by onlyjoe » Thu Oct 17, 2013 12:13 am

Hi,

When making destructible levels for games it would be really useful to be able to run the level in the player, and then save the result to a new rube scene. Or even the ability to settle only selected bodies with the other dynamic bodies in the scene acting as if they were static. Just means that the level can be exported in a stable state, without having to worry about this when the level is loaded in the game.

Thanks,
Joe

iforce2d
Site Admin
Posts: 860
Joined: Sat Dec 22, 2012 7:20 pm

Re: Ability to Settle Physics

Post by iforce2d » Sat Oct 19, 2013 1:48 am

Yes, this is planned for a future update.

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