Why not custom the gird with and height ?

General discussion about the R.U.B.E editor
qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

Why not custom the gird with and height ?

Post by qq200600 »

Why not custom the gird with and height ?
Because My Game's viewport is 480*800, and 1m = 32px, the gird should be 15 * 25 like the tiledmap editor
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iforce2d
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Re: Why not custom the gird with and height ?

Post by iforce2d »

After some discussion via email, it seems the desire is to mark out an area of the world to work inside. I used to do this sometimes when working with iPhone screen aspects, you can find a script here that does it for some common screen aspect ratios, perhaps you could modify that script a little.
qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

Re: Why not custom the gird with and height ?

Post by qq200600 »

Yes, I develop mobile game, so I use the rectangle area frequently! and where is the script?
iforce2d
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Re: Why not custom the gird with and height ?

Post by iforce2d »

oops! Sorry, I forgot to paste the link.
viewtopic.php?f=9&t=114
qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

Re: Why not custom the gird with and height ?

Post by qq200600 »

iforce2d wrote:oops! Sorry, I forgot to paste the link.
viewtopic.php?f=9&t=114
I found a bug on mac os 10.11.1

when debug
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qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

Re: Why not custom the gird with and height ?

Post by qq200600 »

And It is very difficult to make tiledmap use rube editor.
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qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

Re: Why not custom the gird with and height ?

Post by qq200600 »

And It is very difficult to make tiledmap use rube editor.
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iforce2d
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Re: Why not custom the gird with and height ?

Post by iforce2d »

I don't understand, what's the bug?
You can hold the ctrl key while moving things to make them move in discrete steps.
The distance moved can be altered in the Controls tab of the options dialog.
qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

Re: Why not custom the gird with and height ?

Post by qq200600 »

iforce2d wrote:I don't understand, what's the bug?
You can hold the ctrl key while moving things to make them move in discrete steps.
The distance moved can be altered in the Controls tab of the options dialog.
Ok , what is the ctrl key in mac ?
iforce2d
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Re: Why not custom the gird with and height ?

Post by iforce2d »

Did you try the Cmd key??
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