Spine Integration RUBE + Cocos2d-x

General discussion about the R.U.B.E editor
Post Reply
gOzaru
Posts: 16
Joined: Wed May 27, 2015 6:33 am

Spine Integration RUBE + Cocos2d-x

Post by gOzaru »

Hai,
I wonder if I can implement spine inside RUBE?
If I can't, can I include Spine files(json) and run it altogether inside RUBE level?
I meant, I want to implement Box2D from Spine files and hopefully it will interact to the RUBE level I made?
Is that possible?
Could you give me the guide of how to implement Box2D into Spine?
iforce2d
Site Admin
Posts: 861
Joined: Sat Dec 22, 2012 7:20 pm

Re: Spine Integration RUBE + Cocos2d-x

Post by iforce2d »

Does Spine have anything to do with Box2D yet?
If I understand it correctly, Spine just lets you draw a character with animation running, right? So as long as you know where it should be drawn, you could load a RUBE scene and draw it, and then draw the Spine guy as well - you might need to scale him to get the right size....
Post Reply