how to create Dynamic texture use libgdx?

General discussion about Box2D tutorials
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qq200600
Posts: 29
Joined: Fri Dec 28, 2012 9:27 am

how to create Dynamic texture use libgdx?

Post by qq200600 »

all. in libgdx, how to create dynamic texture ? e.g: create hill or mountain?like the game:https://itunes.apple.com/us/app/tiny-wi ... mpt=uo%3D4 Thank you for your answer, i am waitting for your reply.
http://stackoverflow.com/questions/1994 ... ic-texture
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iforce2d
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Posts: 861
Joined: Sat Dec 22, 2012 7:20 pm

Re: how to create Dynamic texture use libgdx?

Post by iforce2d »

Ray Wenderlich has made a great tutorial explaining all of the steps involved, maybe you could check that out:
http://www.raywenderlich.com/32954/how- ... 2-x-part-1
It's based on cocos2d-x but the method should be similar for other SDKs. For libGDX specific things I think the libGDX forum might be more helpful.
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