Search found 861 matches
- Sat Apr 01, 2017 12:39 pm
- Forum: Useful rubescripts
- Topic: Merge two fixtures
- Replies: 6
- Views: 35663
Re: Merge two fixtures
Thanks for the mail follow-up qq200600. Looks like the updated version of Angelscript in v1.7.4 is causing this problem. Since the above post does not explain much, the problem is that using the "Join fixtures" script stops without doing anything and the message "Null pointer access&q...
- Sat Apr 01, 2017 12:31 pm
- Forum: R.U.B.E discussion
- Topic: How to get the Center of an image? [possible BUG?] [Images]
- Replies: 4
- Views: 9698
Re: How to get the Center of an image? [possible BUG?] [Imag
Yes, images attached to a body need to be rotated and moved when the body moves. If you want to make manual changes like setting position coordinates directly, it will really help to set the angle of the body to zero first :) By the way, you can set the position of the cursor to the current selectio...
- Fri Mar 10, 2017 1:08 am
- Forum: R.U.B.E discussion
- Topic: Phaser integration
- Replies: 1
- Views: 6676
Re: Phaser integration
Thanks for the feedback! I don't think I will be doing any more work on the Phaser loader, as far as Javascript goes I would be more likely to make a loader for createjs next. I need to be providing the basics in multiple frameworks, rather than getting into the finer details of one framework.
- Sat Feb 18, 2017 2:13 am
- Forum: R.U.B.E discussion
- Topic: Scripts to add vertices to a line fixture
- Replies: 4
- Views: 11042
- Sat Feb 18, 2017 2:13 am
- Forum: Useful rubescripts
- Topic: Half-circle bumps
- Replies: 0
- Views: 32834
Half-circle bumps
Not really sure what to call this one... see this thread for the original topic: http://www.iforce2d.net/forums/viewtopic.php?f=6&t=529 //Name: Half-circle bumps //Tags: line, bump //Add body with a line fixture comprising a series of half-circles, offset from each other in x and y to form a row...
- Sat Feb 18, 2017 12:49 am
- Forum: R.U.B.E discussion
- Topic: Scripts to add vertices to a line fixture
- Replies: 4
- Views: 11042
- Fri Dec 02, 2016 9:09 am
- Forum: Bug reports
- Topic: Bug in javascript loader
- Replies: 3
- Views: 22444
Re: Bug in javascript loader
Yes, you're correct. I have updated the github source. If you want to pinpoint change your file, this is how it should be (just the applyProperties line changed): else if ( jointJso.type == "weld" ) { var jd = new b2WeldJointDef(); loadJointCommonProperties(jd, jointJso, loadedBodies); app...
- Thu Dec 01, 2016 12:32 am
- Forum: Bug reports
- Topic: Bug in javascript loader
- Replies: 3
- Views: 22444
Re: Bug in javascript loader
That code was a very early version, before I made the official release available. I guess I just left it there because it was working for the demos. The most recent code is here: https://github.com/iforce2d/b2dJson/blob/master/js/loadrube.js Could you try with that one? Although just from a quick lo...
- Sat Nov 05, 2016 8:15 am
- Forum: R.U.B.E discussion
- Topic: Bumpy ride on edge body with radius
- Replies: 1
- Views: 20303
Re: Bumpy ride on edge body with radius
Sounds like the wheel of the bicycle is colliding with the shape of one segment, and the shape of the next segment, and the circle that exists at the vertex, all at once. Basically it's this problem: http://www.iforce2d.net/b2dtut/ghost-vertices
- Sat Oct 15, 2016 8:59 pm
- Forum: R.U.B.E discussion
- Topic: New versions of Rube
- Replies: 2
- Views: 11895
Re: New versions of Rube
There is no specific date for a release planned, but there will still be updates, sometime.
Can you tell me more about what you mean by custom property groups?
Can you tell me more about what you mean by custom property groups?