Search found 68 matches

by tescott
Sun Mar 03, 2013 1:24 pm
Forum: Bug reports
Topic: BUG: No actions registered
Replies: 5
Views: 16048

BUG: No actions registered

I don't have an exact sequence of operations pinned down yet, but I've been frequently running into "No actions registered" in response to hitting the space bar to add a new item. Closing and opening a scene does not correct things for me. I have to close RUBE and then re-open it to get ba...
by tescott
Sun Mar 03, 2013 1:19 pm
Forum: Box2D tutorial discussion
Topic: Normalize
Replies: 4
Views: 15596

Re: Normalize

Here's the code from b2Math.h for the b2Vec2 struct: /// Convert this vector into a unit vector. Returns the length. float32 Normalize() { float32 length = Length(); if (length < b2_epsilon) { return 0.0f; } float32 invLength = 1.0f / length; x *= invLength; y *= invLength; return length; } .Normali...
by tescott
Tue Feb 26, 2013 5:43 am
Forum: R.U.B.E discussion
Topic: What's in the pipeline?
Replies: 1
Views: 5689

What's in the pipeline?

Chris,

I'm curious... what's currently in the pipeline for RUBE? Do you have a list of a features you are currently working on or a planned release date for the next version? Yeah, yeah,I know -- when it's done... it's done. :)

Thanks,
--tim
by tescott
Sat Feb 09, 2013 10:10 pm
Forum: R.U.B.E discussion
Topic: libgdx / RUBE thread
Replies: 10
Views: 21818

Re: libgdx / RUBE thread

First pass of libgdx JSON loader is up and running. It uses the libgdx Json class rather than org.json. Kudos to HeRMeS who laid the groundwork. I've been testing it today and have updated a few things in my fork. HeRMeS github project: https://github.com/cvayer/RubeLoader my fork of that project: h...
by tescott
Sat Feb 09, 2013 4:54 pm
Forum: Feature requests
Topic: My requests
Replies: 28
Views: 94752

My requests

- Layers (covered elsewhere) - Snap to grid (covered elsewhere) - Enumerated type custom property. I'd like to have the ability to create a list of values that can be selected via a drop-down. Right now, I'm using a custom string property which kinda sorta gets me to where I want, but the enforcemen...
by tescott
Sat Feb 09, 2013 4:41 pm
Forum: Feature requests
Topic: My requests
Replies: 4
Views: 14301

Re: My requests

Just re-iterating my vote here.

If layers included the ability to group any objects (images, bodies, etc.) and contained that layer information in the resulting JSON output, I'd be able to use the editor to help define my rendering operations.
by tescott
Sat Feb 09, 2013 4:39 pm
Forum: Feature requests
Topic: Snap to grid on cursor placement
Replies: 2
Views: 20834

Re: Snap to grid on cursor placement

+1
by tescott
Wed Feb 06, 2013 6:35 pm
Forum: R.U.B.E discussion
Topic: libgdx / RUBE thread
Replies: 10
Views: 21818

libgdx / RUBE thread

FYI-- There's a thread over on the Badlogic forums (libgdx) regarding RUBE. Thought others on this site might be interested. http://www.badlogicgames.com/forum/viewtopic.php?f=15&t=7522 Depending on how things go, I hope to have a basic RUBE JSON loader for libgdx running this coming weekend. --...