Search found 68 matches

by tescott
Mon Apr 15, 2013 2:31 am
Forum: Feature requests
Topic: My requests
Replies: 28
Views: 94714

Re: My requests

- Maybe instead of an import / export for custom properties, have a 'global' scene config that you could point a scene at that would contain all custom property definitions. When you load up a scene and it points to this global file, it will automatically update so its custom properties match the co...
by tescott
Sat Apr 06, 2013 10:25 pm
Forum: Box2D tutorial discussion
Topic: Understanding filter bits
Replies: 2
Views: 8266

Re: Understanding filter bits

Well, I was on a roll today. Made two more videos that applied some collision filtering concepts:

One-sided platforms:
http://www.youtube.com/watch?v=g7zkiOE7NT4

Railway switch type construct:
http://www.youtube.com/watch?v=yHvIdAaK3jk

--tim
by tescott
Sat Apr 06, 2013 7:09 pm
Forum: Box2D tutorial discussion
Topic: Understanding filter bits
Replies: 2
Views: 8266

Understanding filter bits

I've got a video up on Youtube that might help people that are new to Box2D. It demonstrates how filter bits are used and an easy way of remembering the distinction between category bits and mask bits.

http://www.youtube.com/watch?v=cS8yeyCHj5A

Thanks,
--tim
by tescott
Mon Apr 01, 2013 10:50 pm
Forum: Feature requests
Topic: My requests
Replies: 28
Views: 94714

Re: My requests

- Ability to export/import custom property definitions from/to a scene.
by tescott
Sun Mar 31, 2013 4:21 pm
Forum: Feature requests
Topic: My requests
Replies: 28
Views: 94714

Re: My requests

- I like the ability to copy bodies from one scene to another scene. I think a helpful feature would be to be able to insert them (via body center point reference?) based on where the physics cursor is vs. the positioning from the copied-from scene.
by tescott
Sat Mar 30, 2013 9:09 pm
Forum: Feature requests
Topic: My requests
Replies: 28
Views: 94714

Re: My requests

- Ability to disable RUBE scene back-ups or at least direct them to a different place for storage.
by tescott
Wed Mar 27, 2013 3:08 am
Forum: Feature requests
Topic: My requests
Replies: 28
Views: 94714

Re: My requests

So, the qt help thing works, but it's not as nice as a PDF. I really wish the entirety of the help was on a single page. :P New request: - Custom property type(s) that allows you to select a Box2D object as target (joint, body, fixture -- much like the Body A / Body B fields for Joints.) Use Case: s...
by tescott
Sat Mar 23, 2013 7:50 pm
Forum: Useful rubescripts
Topic: Tip: Eclipse & rubescript
Replies: 0
Views: 18425

Tip: Eclipse & rubescript

Rubescript .rs files are very similar to C/C++ code. On my machines, I map .rs files to the C/C++ lexers in Eclipse as a result. To do this: Windows > Preferences > C/C++ > File Types > New... > Pattern = *.rs, Type = C++ Source File. It's not a 100% match, but is fairly close. Great for CTRL+SHIFT+...
by tescott
Sat Mar 23, 2013 4:54 pm
Forum: R.U.B.E discussion
Topic: libgdx / RUBE thread
Replies: 10
Views: 21817

Re: libgdx / RUBE thread

Hope this helps. If you still have questions after viewing, please follow-up and I'll answer as best as I can.

http://youtu.be/hgo7Pxtcoyk

--tim
by tescott
Fri Mar 22, 2013 10:05 pm
Forum: R.U.B.E discussion
Topic: libgdx / RUBE thread
Replies: 10
Views: 21817

Re: libgdx / RUBE thread

lacipalfi wrote:@ tescott can you please make a tutorial on using your Rube loader for libgdx ? It would help a lot, Thanks!
I'll try to get something done for tomorrow. Keep an eye out!

--tim