Search found 6 matches
- Fri Feb 01, 2013 10:24 am
- Forum: R.U.B.E discussion
- Topic: Retrieving custom properties from objects
- Replies: 1
- Views: 6648
Retrieving custom properties from objects
Keys used to map custom properties are memory addresses of objects (b2Body,b2Fixture...etc). And Box2D uses his own allocation method to be efficient (reuse allocated memory). If the above is true, then what happens when an objectA (memory 0x01), which has a custom property, gets deleted and, object...
- Fri Feb 01, 2013 12:45 am
- Forum: R.U.B.E discussion
- Topic: How to copy bodies from one json file to another file
- Replies: 2
- Views: 8950
Re: How to copy bodies from one json file to another file
Thank you Chris.
I have just realized that it can be easily done (my fault).
Also thanks for that PE to RUBE tip. I'm going to test it to see how it goes.
I have just realized that it can be easily done (my fault).
Also thanks for that PE to RUBE tip. I'm going to test it to see how it goes.
- Thu Jan 31, 2013 7:56 am
- Forum: R.U.B.E discussion
- Topic: How to copy bodies from one json file to another file
- Replies: 2
- Views: 8950
How to copy bodies from one json file to another file
Hello,
I wanted to know how to copy body information from one json file to another file.
Can it be done inside RUBE? Or do you have to manually edit json files?
What would be the best approach?
Thanks.
(migrating from PhysicsEditor to RUBE. It is great.)
I wanted to know how to copy body information from one json file to another file.
Can it be done inside RUBE? Or do you have to manually edit json files?
What would be the best approach?
Thanks.
(migrating from PhysicsEditor to RUBE. It is great.)
- Tue Jan 22, 2013 2:38 am
- Forum: Bug reports
- Topic: Incorrect size of images displayed on editor
- Replies: 2
- Views: 10655
Incorrect size of images displayed on editor
When dragging and dropping two images (PNG) to the editor, the images are resized/scaled automatically to the same size or a scale completely different. (rube for Mac 10.7.5)
- Tue Jan 22, 2013 2:15 am
- Forum: R.U.B.E discussion
- Topic: How can you copy joints?
- Replies: 2
- Views: 9584
Re: How can you copy joints?
Helpful suggestion Chris, it worked out. Thank you. on b2dJson.h //reading functions ... b2Joint* j2b2NewJoint(b2World* world, Json::Value jointValue, b2Body *bodyA, b2Body *bodyB); ... on b2dJson.cpp b2Joint* b2dJson::j2b2NewJoint(b2World* world, Json::Value jointValue, b2Body *bodyA, b2Body *bodyB...
- Mon Jan 21, 2013 12:31 pm
- Forum: R.U.B.E discussion
- Topic: How can you copy joints?
- Replies: 2
- Views: 9584
How can you copy joints?
I am trying to copy a joint but there are some errors. Json::Value jointValue; b2Joint *tmpJoint; tmpJoint=json->getJointByName("jointName"); jointValue=json->b2j(tmpJoint); json->j2b2Joint(World,jointValue); But it is like the b2j function does not return anything, crushing the program at...