Search found 2 matches

by Kain24
Sat Jun 10, 2017 6:34 pm
Forum: Box2D tutorial discussion
Topic: (Java/LibGDX) Weak/Unresponsive Movement
Replies: 3
Views: 22240

Re: (Java/LibGDX) Weak/Unresponsive Movement

This is a pretty common complaint about using a physics engine for character control. I'm afraid most solutions end up being pretty hacky and you are in for an uphill battle to get a universal control method that can be used for all phases of movement. If you want some more interest in your questio...
by Kain24
Fri Jun 09, 2017 8:13 pm
Forum: Box2D tutorial discussion
Topic: (Java/LibGDX) Weak/Unresponsive Movement
Replies: 3
Views: 22240

(Java/LibGDX) Weak/Unresponsive Movement

Hello, I am using Box2D for a platformer game with the LibGDX framework on Java. I've been struggling to reach the point where I'm content with the movement of my player. After solving my issue of the player "gliding," all of the movement within my Box2D world was weak and unresponsive to ...