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Search found 5 matches
- Wed Dec 20, 2017 10:36 am
- Forum: Feature requests
- Topic: JSON export optimization
- Replies: 5
- Views: 31487
Re: JSON export optimization
Any progress on the next release? ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Sat Apr 15, 2017 2:40 pm
- Forum: Feature requests
- Topic: JSON export optimization
- Replies: 5
- Views: 31487
Re: JSON export optimization
Awesome, thanks!
- Fri Apr 14, 2017 8:03 pm
- Forum: Feature requests
- Topic: JSON export optimization
- Replies: 5
- Views: 31487
Re: JSON export optimization
Any update on this? It's still a pretty big issue in our workflow, and should be easy to fix.
- Wed Nov 18, 2015 12:08 pm
- Forum: Feature requests
- Topic: JSON export optimization
- Replies: 5
- Views: 31487
JSON export optimization
Hi, I have an easy and simple optimization request :-) The JSON export gets very slow if the number of object references gets high. It seems to parse each object file multiple times if I have many duplicates of the same object. For example: 1) Create tree.rube with some physics 2) In another scene, ...
- Wed Nov 18, 2015 12:03 pm
- Forum: Bug reports
- Topic: Broken path after duplicating objects
- Replies: 7
- Views: 67162
Re: Broken path after duplicating objects
+1 for fixing this. I'm currently using a python regexp script for fixing the path errors before committing my .rube files to git.