Search found 6 matches

by kalium
Tue Oct 15, 2013 10:11 pm
Forum: Feature requests
Topic: Ideas for "Snap to grid"
Replies: 5
Views: 20603

Re: Ideas for "Snap to grid"

:idea: There is but one thing I feel is lacking on the "Snap to Grid", "Fixed Increment" and "Snap to X/Y axis" options, is the compatibility with the Add Vertices mode, specially when editing Edge Fixtures to create terrain. Sometimes I just want to make a perfectly flat surface or wall, and I have...
by kalium
Tue Oct 15, 2013 9:59 pm
Forum: R.U.B.E discussion
Topic: Zero-valued Vector2 JSON Export issue
Replies: 8
Views: 11480

Re: Zero-valued Vector2 JSON Export issue

It works perfectly now! Many thanks! :D
by kalium
Wed Oct 02, 2013 7:09 pm
Forum: R.U.B.E discussion
Topic: Zero-valued Vector2 JSON Export issue
Replies: 8
Views: 11480

Re: Zero-valued Vector2 JSON Export issue

Oh, and about the preview version, the OS I'm using is Windows, 64bit. Sorry for the late answer, and thanks again for taking the time to look into it.
by kalium
Sun Sep 29, 2013 12:44 am
Forum: R.U.B.E discussion
Topic: Zero-valued Vector2 JSON Export issue
Replies: 8
Views: 11480

Re: Zero-valued Vector2 JSON Export issue

By all means, I didn't mean to sound arrogant. As you did point out, his loader works perfectly, as far as we know, while mine still has its shortcomings. I'm just reluctant to implement his at this point, because mine already works in almost perfect integration with my project. I just don't want to...
by kalium
Fri Sep 27, 2013 7:22 pm
Forum: R.U.B.E discussion
Topic: Zero-valued Vector2 JSON Export issue
Replies: 8
Views: 11480

Re: Zero-valued Vector2 JSON Export issue

I appreciate it, but it doesn't exactly help me much, and here's why: What I did, was create template classes for the World, Bodies, Fixtures, Shapes, Joints and CustomProperties, containing variables with the corresponding types to receive the values read from the .JSON file. Basically, I created a...
by kalium
Thu Sep 26, 2013 8:48 pm
Forum: R.U.B.E discussion
Topic: Zero-valued Vector2 JSON Export issue
Replies: 8
Views: 11480

Zero-valued Vector2 JSON Export issue

So, I've been using RUBE as Box2D editor to work on the game i'm developing in C# with Farseer Physics. And so far, it's been working great. I've made my own parser to read the JSON files using the .NET JSONDeserializer and some object template classes of my own. Thing is, when I have a Vector2 with...