Search found 22 matches
- Wed Nov 13, 2013 7:35 pm
- Forum: R.U.B.E discussion
- Topic: Using the Accelerometer with a specific body from RUBE Scene
- Replies: 7
- Views: 13218
Re: Using the Accelerometer with a specific body from RUBE S
Ahh I see, you are correct. Apply force is MUCH better thanks!!
- Wed Nov 13, 2013 2:29 am
- Forum: R.U.B.E discussion
- Topic: Using the Accelerometer with a specific body from RUBE Scene
- Replies: 7
- Views: 13218
Re: Using the Accelerometer with a specific body from RUBE S
ahh! I am anxious to get home and try another go at this. My current force values are m_player->SetLinearVelocity(b2Vec2(acceleration.x *20,m_player->GetLinearVelocity().y*20)); I had previously tried using "applyforce" and probably still will, now that I have your link! Thanks! In my othe...
- Tue Nov 12, 2013 8:47 pm
- Forum: R.U.B.E discussion
- Topic: Using the Accelerometer with a specific body from RUBE Scene
- Replies: 7
- Views: 13218
Re: Using the Accelerometer with a specific body from RUBE S
:( After applying the same practices from the video, I still cannot seem to control my body with the accelerometer. To verify, acceleromter is enabled, and I am using the -(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration method in my class. I cannot s...
- Sun Nov 10, 2013 12:10 am
- Forum: R.U.B.E discussion
- Topic: Using the Accelerometer with a specific body from RUBE Scene
- Replies: 7
- Views: 13218
Re: Using the Accelerometer with a specific body from RUBE S
Actually, to be more specific to what I am trying to do, how would I control a "ball" from a top down view with the accelerometer?
- Sat Nov 09, 2013 11:50 pm
- Forum: R.U.B.E discussion
- Topic: Using the Accelerometer with a specific body from RUBE Scene
- Replies: 7
- Views: 13218
Using the Accelerometer with a specific body from RUBE Scene
Hello,
I've been breaking several things from the sample loaders in an effort to try to control a specific body from a RUBE scene. For example, the truck from the *"images" sample loader. Any advice would be greatly appreciated.
*Cocos2D Sample Loader
Thanks!
I've been breaking several things from the sample loaders in an effort to try to control a specific body from a RUBE scene. For example, the truck from the *"images" sample loader. Any advice would be greatly appreciated.
*Cocos2D Sample Loader
Thanks!
- Wed Oct 23, 2013 7:35 pm
- Forum: Box2D tutorial discussion
- Topic: spawning random actors
- Replies: 4
- Views: 14541
Re: spawning random actors
Ah, I see. Thanks!
- Sat Oct 19, 2013 2:43 am
- Forum: Box2D tutorial discussion
- Topic: spawning random actors
- Replies: 4
- Views: 14541
Re: spawning random actors
Oh, sorry for the vagueness - :oops: After several concussions, I am close to scrapping the idea all together. The thought was to create a scene where rocks would generate "spawn" just to the right of the screen and disappear once off the screen after making contact with a sensor, for memo...
- Fri Oct 18, 2013 11:40 pm
- Forum: Box2D tutorial discussion
- Topic: spawning random actors
- Replies: 4
- Views: 14541
spawning random actors
Hey iforce2d,
I've been beating my head on the desk for several hours now trying to figure out how to spawn actors to my box2d world (created with RUBE, of course).
I'm trying to make something similar to the classic "Astroides" game
I've been beating my head on the desk for several hours now trying to figure out how to spawn actors to my box2d world (created with RUBE, of course).
I'm trying to make something similar to the classic "Astroides" game
- Sat Oct 12, 2013 3:34 am
- Forum: R.U.B.E discussion
- Topic: Pause/Resume and other simple concepts I can't figure out.
- Replies: 2
- Views: 7381
Re: Pause/Resume and other simple concepts I can't figure ou
ok - I think I might have this one... In my hud layer, ive got a pause button with the action "pauseGame" assigned to it. And I've got a pause layer - another rube scene - with 2 buttons: one ruturns home and the other resumes the game. the resume button has an action called "resumeGa...
- Fri Oct 11, 2013 11:19 pm
- Forum: R.U.B.E discussion
- Topic: Pause/Resume and other simple concepts I can't figure out.
- Replies: 2
- Views: 7381
Pause/Resume and other simple concepts I can't figure out.
First of all, BRAVO with the recent update! I feel like I'm able to move 10 times faster since the new RUBE menu tutorials, by the way. But if you give me long enough, I'll manage to break something :roll: I'm trying to figure out the best way to go about making a simple pause/resume menu while usin...