Search found 4 matches
- Sat Sep 07, 2013 5:23 pm
- Forum: Feature requests
- Topic: Import world from vector
- Replies: 1
- Views: 54130
Import world from vector
Hello, being able to load b2world from vector could be quite handy. Initial world creation step could be moved to vector editors like photoshop, illustrator, inkscape. Besides being useful on its own, it also partially covers some other features like edge detection(if I understood it correctly). Can...
- Wed Sep 04, 2013 6:43 pm
- Forum: R.U.B.E discussion
- Topic: pyBox2D Json loader
- Replies: 4
- Views: 20790
Re: pyBox2D Json loader
Hello, the link to script is https://github.com/c0ffeeartc/rubeJsonToPyBox2D
All is done and should work well, everyone is welcome to try it
Check "readme" for usage.
All is done and should work well, everyone is welcome to try it

Check "readme" for usage.
- Tue Aug 20, 2013 8:31 pm
- Forum: R.U.B.E discussion
- Topic: pyBox2D Json loader
- Replies: 4
- Views: 20790
Re: pyBox2D Json loader
Hello, Box2D json loads into memory fine in python, yet for example pyBox2D.b2World object has different set of variables compared to Box2D.b2World. Then you would use the data to recreate the Box2D world. So remapping values straight from Box2d json data to pyBox2D fields would be a usual practice,...
- Mon Aug 19, 2013 6:23 pm
- Forum: R.U.B.E discussion
- Topic: pyBox2D Json loader
- Replies: 4
- Views: 20790
pyBox2D Json loader
Update: Link to script https://github.com/c0ffeeartc/rubeJsonToPyBox2D Check "readme" for usage. :) Previous post: Can someone with experience specify what steps would take to create a python Box2D json loader? I'm used to python and would be able to make one if it's within reach of my kno...