Search found 20 matches

by mfagerlund
Wed Dec 11, 2013 9:13 am
Forum: R.U.B.E discussion
Topic: Revolute Joint Limits are driving me crazy
Replies: 5
Views: 10114

Re: Revolute Joint Limits are driving me crazy

I figured out what's "wrong" with the joint limits; if you a) first rotate both the bodies b) create a joint between then c) set limits the original limits are just way off from what you'd expect - but probably correct. Zero isn't where you'd expect it to be once the bodies have been rotat...
by mfagerlund
Wed Dec 11, 2013 8:40 am
Forum: R.U.B.E discussion
Topic: Software for screen recording?
Replies: 2
Views: 6439

Re: Software for screen recording?

Thanks for the info! Recording via VNC - creative indeed!
by mfagerlund
Tue Dec 10, 2013 6:11 pm
Forum: R.U.B.E discussion
Topic: Software for screen recording?
Replies: 2
Views: 6439

Software for screen recording?

Hey!

Chris (ifore2d) - what software do you use for your screen recordings? Because fraps (under windows 8) turns off the recording everytime I switch between design and simulation... Makes for many tiny films...

/m
by mfagerlund
Mon Dec 09, 2013 12:36 pm
Forum: R.U.B.E discussion
Topic: Working with distance joints
Replies: 2
Views: 6544

Re: Working with distance joints

thanks!
by mfagerlund
Mon Dec 09, 2013 12:36 pm
Forum: R.U.B.E discussion
Topic: Revolute Joint Limits are driving me crazy
Replies: 5
Views: 10114

Re: Revolute Joint Limits are driving me crazy

Great - did you see my little film where I used rube? I'm still amazed at how fast it is working with rube!

My site for my new game is up http://learntocode.biz - rube *REALLY* helped me complete the game!
by mfagerlund
Sun Dec 08, 2013 7:40 am
Forum: R.U.B.E discussion
Topic: Working with distance joints
Replies: 2
Views: 6544

Working with distance joints

As soon as I move either anchor point of a distance joint, it's in violation with it's limits - which is to be expected. But if I want to change the joint limit to match the new configuration, I have to hover over the joint to figure out how long it is and then manually change the joint limit to the...
by mfagerlund
Sun Dec 08, 2013 7:30 am
Forum: R.U.B.E discussion
Topic: Revolute Joint Limits are driving me crazy
Replies: 5
Views: 10114

Re: Revolute Joint Limits are driving me crazy

What do you mean by hinky? The message log should mention that the limits are invalid if the lower limit is higher than the upper limit I wasn't aware of the log - I don't often look there, but that's good to know. but there is nothing to prevent you from setting it that way. Strictly speaking it's...
by mfagerlund
Sat Dec 07, 2013 11:49 pm
Forum: R.U.B.E discussion
Topic: Revolute Joint Limits are driving me crazy
Replies: 5
Views: 10114

Revolute Joint Limits are driving me crazy

Hi, I just did a ragdoll and the revolute joint limits are near impossible to get right on the first try! Some configurations are impossible for Box2D, but they're allowed in RUBE. Maybe you could put some kind of visual feedback when the angle limits are looking hinky?

cheers,
mattias
by mfagerlund
Tue Sep 10, 2013 5:08 am
Forum: R.U.B.E discussion
Topic: Sorting images
Replies: 4
Views: 8214

Re: Sorting images

That worked, thanks!
by mfagerlund
Mon Sep 09, 2013 10:42 am
Forum: R.U.B.E discussion
Topic: Sorting images
Replies: 4
Views: 8214

Re: Sorting images

I'm using the render order from the json and I've set default alpha to 0.65 so it's easier to see. But that only helps when images are initially overlapping - if they're not, you won't find out until they move so that they do overlap. If I could see a list of the images sorted by their render order ...