Search found 5 matches

by bukbukbukark
Fri Jul 05, 2013 2:27 am
Forum: Feature requests
Topic: Some requests and some +1s
Replies: 5
Views: 24730

Re: Some requests and some +1s

The spline editing suggestions and one other thing: - splines Not sure if you intended to have a specific spline fixture, but just in case, I'd say you should keep the curve info at the vertex level rather than the fixture level. Each vertex would have a few different types that it could be: * No ha...
by bukbukbukark
Wed Jul 03, 2013 7:25 am
Forum: Feature requests
Topic: Some requests and some +1s
Replies: 5
Views: 24730

Re: Some requests and some +1s

The collision filtering looks awesome! I had indeed missed that.

I'll be sure to watch the rest of the video before I say another word.

Those combustion engines are amazing, good work :0)
by bukbukbukark
Wed Jul 03, 2013 7:21 am
Forum: Feature requests
Topic: Some requests and some +1s
Replies: 5
Views: 24730

Re: Some requests and some +1s

Hehe! :0) ALAS - I'd written up a fulsome reply, but like an arse I clicked on that youtube link and lost it all. I thought I'd set up all links to open in new tabs, that'll teach me. Quick short version then: - custom properties, sounds perfect - spline, sounds very good, I have some suggestions fo...
by bukbukbukark
Mon Jul 01, 2013 5:47 am
Forum: Feature requests
Topic: Some requests and some +1s
Replies: 5
Views: 24730

Some requests and some +1s

Here's a load of thoughts, in rough order of importance to me. I've seen reference to a feature voting page but I can't find it, so apologies if there's a load of repetition here. I found the proposed future updates page, so I've at least avoided some repetition :0) * +1 for a custom property type t...
by bukbukbukark
Mon Jul 01, 2013 2:30 am
Forum: Feature requests
Topic: Ideas for "Snap to grid"
Replies: 5
Views: 28787

Re: Ideas for "Snap to grid"

It would be fairly complex to make grid snap cover all the bases. What I think would work well enough for most cases would be: - For each item type, have some sensible potentially snappable features, eg vertices, bounding box corners, centre points etc. So a polygon would expose vertices, bounding b...