Search found 4 matches

by zaphr
Sat Nov 02, 2013 10:26 pm
Forum: Bug reports
Topic: R.U.B.E bug OS X 10.9 Mavericks
Replies: 27
Views: 109285

Re: R.U.B.E bug OS X 10.9 Mavericks

Also as a heads-up, it looks like the workaround to copy the config folder to the root directory does not work under 10.9. After doing so you get the following error when trying to start RUBE: "You can’t open the application “R.U.B.E.app” because it may be damaged or incomplete." I am gues...
by zaphr
Sat Nov 02, 2013 10:08 pm
Forum: Bug reports
Topic: R.U.B.E bug OS X 10.9 Mavericks
Replies: 27
Views: 109285

Re: R.U.B.E bug OS X 10.9 Mavericks

Running from the terminal is working as well =)

It does need the path into the package structure from the second reference you posted, using 'open R.U.B.E.app' will not work.

cd /Applications/rube-mac32-1.5.1
./R.U.B.E.app/Contents/MacOS/rube
by zaphr
Tue Jun 25, 2013 7:12 am
Forum: Feature requests
Topic: Any plans for a sample loader for cocos2d-x
Replies: 4
Views: 26514

Re: Any plans for a sample loader for cocos2d-x

Thanks. Actually making progress, managed to get b2djson loading the json into a world object so hopefully should be able to sort the rest out this weekend. You're right that cocos2d-x is pretty similar to cocos2d but the api looks to be diverging over time. They are working on v3 at the moment and ...
by zaphr
Mon Jun 24, 2013 4:14 am
Forum: Feature requests
Topic: Any plans for a sample loader for cocos2d-x
Replies: 4
Views: 26514

Any plans for a sample loader for cocos2d-x

Are there any plans to write a sample loader for cocos2d-x in c++? I was previously using the objective c++ sample loader for straight cocos2d but I have been struggling to convert it over to c++ since switching to cocos2d-x. Mainly due to hitting the limits of my current c++ experience =/ I also at...